Where To Find Every Access Card In System Shock
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Where To Find Every Access Card In System Shock

Nov 20, 2023

Here's how to find every Access Card in System Shock.

The System Shock remaster harkens back to the retro FPS games of the '90s. The unapologetic gameplay and lack of assistance mean you'll have to pay close attention to Audio Logs and journals that you pick up throughout the Citadel Station.

Related: System Shock: The Best Hardware Attachments

12 Access Cards can be found throughout the Citadel Space Station, and you will need to collect them to open up key areas. Without these cards, you won't be able to progress through the story and stop SHODAN's evil plot to destroy humanity. Moreover, Access Cards can relieve a lot of weight from your shoulders by unlocking rooms with shelves stocked with ammo, grenades, and patches.

Access Card Name

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How To Acquire

Standard (STD) Access Card

The Standard Access Card is the first card you will pick up in the starting Healing Suite area.

To acquire the Standard (STD) Access Card, press the green button on the wall that opens the left door revealing a small storage area containing a crate with the Standard (STD) Access Card, Multimedia Data Reader V1, and Navigation and Mapping Unit V1.

You can't progress to the next room without picking up the Standard Access Card.

Group-1 (GP1) Access Card

There are two instances of the Group-1 (GP1) Access Card. The first can be picked up in the Medical Delta Quadrant morgue room.

To find the room, exit the Healing Suite into the corridor with the Junction Box and Blast Door on opposite sides, then use the STD Access Card to open the door immediately in front of you, baring west.

Inside will be a Cyborg Drone and a Serv Bot, easily killed by a couple of whacks with your Lead Pipe.

The Group-1 GP1 Access Card is found on the shelf facing south, along with the Mira Stackhouse Audio Log. You can use the GP1 Access Card to open the Storage Room south of the morgue room.

Group-1 (GP1) Access Card (Duplicate)

The second Group-1 (GP1) Access Card is found in the Medical Gamma Quadrant, in the room linked with the Transderm Dispenser and window area. You can access this area by solving the Junction Box puzzle and traveling through the Maintenance Tunnels.

You must kill a Repair Bot and several Humanoid Mutants in these areas. We recommend you equip a Berserk Patch to kill the Repair Bot and rush the Medical Gamma Quadrant.

Once you reach the southernmost room with the Transderm Dispenser, walk east and unlock the room facing north. You will find a Humanoid Mutant and a briefcase containing the Group-1 (GP1) Access Card.

You can use the Group-1 (GP1) Access Card in the Gamma Quadrant area to unlock a small area featuring an Audio Log and loot. You'll be in the right area if you see a food dispenser and the Gamma Quadrant Blast Door leading to the Central Hub.

Medical (MED) Access Card

The Medical (MED) Access Card is found in the Medical Delta Quadrant northern room featuring the Cyberspace Terminal and next to the elevator that takes you to the L2 Research. The Medical (MED) Access Card is on the shelf opposite the Cyberspace Terminal.

Personal-1 (PER1) Access Card

The Personal-1 (PER1) Access Card is found in the Medical Central Hub and accessed by either following the route from the Medical Gamma Quadrant or using the elevator in the Central Hub.

You'll encounter your first Cyborg Assassins and Hoppers in the Central Hub. Be very careful not to step on the Cyborg Assassin's Proximity Mines, as one wrong step can cost you precious time running back.

Access Card Name

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How To Acquire

Science (SCI) Access Card

The Science (SCI) Access Card can be picked up at the desk inside the Admin Security Room in the Research Beta Quadrant area.

You will need to kill the Elite Cyborg Drone guarding the room and power up the Research Beta Quadrant area before you can access this area. To do this, flip the second switch to the left of the four power switches located in the Research Alpha Quadrant.

Group-3 (GP3) Access Card

The Group-3 (GP3) Access Card is located in the CPU Node Room within the Research Gamma Quadrant area. Acquire it before you destroy the CPU Nodes and trigger a Cyborg attack from SHODAN.

Crouch through the tunnel at the back of the room to get the vent and pick up the Group-3 (GP3) Access Card from the dead Citadel Station Employee.

Engineering (ENG) Access Card

The Engineering (ENG) Access Card is the final Access Card you can pick up at the Research Level. You'll find it by crawling through the vent unlocked by the Junction Box puzzle in Delta Quadrant, leading you to a small room in the Central Hub area.

The Engineering (ENG) Access Card is found on the dead Citadel Station Employee.

Once you've picked up the Engineering Card, you can open the door to exit and follow the path forward to a Weapon Mod Station and a Teleporter that leads you to the Experimental room in the Research Beta Quadrant.

Access Card Name

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How To Acquire

Admin (ADM) Access Card

The Admin (ADM) Access Card is in the Executive Delta Quadrant. You must travel to the Elevator that leads to the Flight Deck.

We recommend activating Restoration Bay, as powerful enemies such as Executive Bots and Cyborg Warrior are in the Delta Quadrant area.

EMP grenades effectively disable robot enemy types, so consider using them.

Walking down the long eastern corridor, you will get to a big dining room. There are countless dead bodies and items to Vaporize and sell.

You will find the Admin Access Card on the floor next to a body in the back right corner of the room.

Access Card Name

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How To Acquire

Engineering (ENG) Access Card (Duplicate)

This Engineering Access Card is found in the air vents that create a mini loop back to the corridor in Alpha Quadrant.

Engineering (ENG) Access Card (Duplicate)

The second Engineering Access Card in the System Engineering Level is found on the dead body in Alpha Quadrant at the end of the corridor. Make sure to pick the nearby Audio Log up.

Access Card Name

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How To Acquire

Group-B (GPB) Access Card

The Group-B Access Card is found on the dead employee in the Live Feed Room on the second floor. You can get to this area by using the blue lift to get to the Extraction area.

Once you have the Group-B Access Card you will be able to unlock a room in the corridor outside the Live Feed Room to pick up four Proximity Mines and a Battery.

Security (SEC) Access Card

The Security Level contains Mutated Cyborgs, Cyborg Enforcers, and flying Striker Bots, so make sure to stock up on ammunition. The Security (SEC) Access Card is found on the Third Floor of the Security Level.

To get to the Security Access Card, use the lift directly south of the Experimental Room on the Second Floor. Walk across the red light bridge and wrap around the following room to enter the small office facing north.

The Security Access Card can be found by opening the briefcase in Jaco Van Dyk's office make sure to pick up the Audio Log.

Personal-5 (PER5) Access Card

The Personal-5 (PER5) Access Card is dropped by the Cyborg Diego boss, who will spawn on the Top Floor of the Security Level. To get to Diego, you must first acquire the Security Access Card.

Before you enter the final room on the Top Floor, take some time to recharge your Power, restore your health, and activate any consumable patches before challenging Cyborg Diego.

Diego has a great deal of firepower at his disposal and will fire missiles and energy projectiles at you. He can very easily kill you in a couple of barrages, so use the pillars on either side of the centre of the room to dodge his attacks.

Luckily, you can flank Diego by staying underneath the ledge. He will slowly walk towards you for a melee attack, so find the sweet spot where he disengages projectiles. If he walks too far to one side, you can lose your cover, so walk to the opposite side of the ledge.

Access Card Name

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How To Acquire

Command (CMD) Access Card

To acquire the Command (CMD) Access Card, you must defeat the Cortex Reaver mini boss at the end of the level.

Cortex Reavers are fast and deadly. They have a few weapons at their disposal, such as explosive missiles and energy blasts; however, their speed makes them tricky to kill. Proximity Mines and the Accelerator Rail Gun work a treat on this bot.

The room has a charging station, so let loose your energy weapons on the Cortex Reaver.

The Command Access Card is required to enter the final room to fight SHODAN.

Next: System Shock: What Happened To Citadel Station?

Dragon Age, The Elder Scrolls, and Witcher are some of the most treasured gaming experiences Alex has, but patrolling the Mojave desert with a Lever Action Rifle and a bottle of sunset sarsaparilla takes the Sweetroll. When Alex is not gaming, he can be found playing guitar and hiking, imagining he's part of a fantasy world.

Access Card Name Image How To Acquire Standard (STD) Access Card starting Healing Suite area green button on the wall small storage area containing a crate with the Standard (STD) Access Card Group-1 (GP1) Access Card two instances of the Group-1 (GP1) Access Card. Medical Delta Quadrant morgue room the Junction Box and Blast Door on opposite sides Inside will be a Cyborg Drone and a Serv Bot The Group-1 GP1 Access Card is found on the shelf facing south, Mira Stackhouse Audio Log. open the Storage Room south of the morgue room. Group-1 (GP1) Access Card (Duplicate) the Medical Gamma Quadrant, Transderm Dispenser and window area solving the Junction Box puzzle equip a Berserk Patch You will find a Humanoid Mutant and a briefcase containing the Group-1 (GP1) Access Card Audio Log and loot. You'll be in the right area if you see a food dispenser and the Gamma Quadrant Blast Door Medical (MED) Access Card the Medical Delta Quadrant northern room Cyberspace Terminal and next to the elevator that takes you to the L2 Research Personal-1 (PER1) Access Card the Medical Central Hub Cyborg Assassins and Hoppers in the Central Hub. not to step on the Cyborg Assassin's Proximity Mines Access Card Name Image How To Acquire Science (SCI) Access Card the desk inside the Admin Security Room Research Beta Quadrant area kill the Elite Cyborg Drone second switch to the left of the four power switches located in the Research Alpha Quadrant Group-3 (GP3) Access Card the CPU Node Room within the Research Gamma Quadrant area. dead Citadel Station Employee Engineering (ENG) Access Card the final Access Card you can pick up at the Research Level. crawling through the vent unlocked by the Junction Box puzzle in Delta Quadrant on the dead Citadel Station Employee follow the path forward to a Weapon Mod Station and a Teleporter Access Card Name Image How To Acquire Admin (ADM) Access Card the Executive Delta Quadrant. activating Restoration Bay Executive Bots and Cyborg Warrior are in the Delta Quadrant area EMP grenades Walking down the long eastern corridor a big dining room next to a body in the back right corner of the room. Access Card Name Image How To Acquire Engineering (ENG) Access Card (Duplicate) in the air vents that create a mini loop back to the corridor in Alpha Quadrant. Engineering (ENG) Access Card (Duplicate) on the dead body in Alpha Quadrant at the end of the corridor. Access Card Name Image How To Acquire on the dead employee in the Live Feed Room on the second floor pick up four Proximity Mines and a Battery. Security (SEC) Access Card The Security (SEC) Access Card is found on the Third Floor of the Security Level use the lift directly south of the Experimental Room on the Second Floor. Personal-5 (PER5) Access Card dropped by the Cyborg Diego boss Top Floor first acquire the Security Access Card Diego has a great deal of firepower at his disposal and will fire missiles and energy projectiles at you Luckily, you can flank Diego by staying underneath the ledge. Access Card Name Image How To Acquire defeat the Cortex Reaver mini boss at the end of the level. Proximity Mines and the Accelerator Rail Gun a charging station required to enter the final room THEGAMER VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT